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AI Insights · Timothy · January 2022

Top 5 Cartoon Fantasy Games Performance in Slovenia - Q4 2021

The top 5 cartoon fantasy games in Slovenia showed varied performance trends in Q4 2021, with notable shifts in weekly downloads, revenue, and active users.

Top 5 Cartoon Fantasy Games Performance in Slovenia - Q4 2021

The performance of the top 5 cartoon fantasy games on a unified platform in Slovenia during the fourth quarter of 2021 exhibited diverse trends in weekly downloads, revenue, and active users. This data, sourced from Sensor Tower, provides insights into the market dynamics for these popular games.

Match Masters ‎- PvP Match 3 by Candivore LTD saw its weekly revenue peak at around $7.9K in mid-October, with a subsequent decline and stabilization around $4.9K to $6.8K towards the end of December. Weekly downloads fluctuated throughout the quarter, reaching a high of 944 in the final week of December. The game maintained a relatively stable number of weekly active users, averaging around 8.1K, with minor fluctuations.

Pet Master from Moon Active experienced a notable peak in weekly revenue in early October at $3.3K, followed by a steady decline to approximately $1.2K by the end of December. Weekly downloads saw a similar trend, peaking at 389 in late September and stabilizing around 243 to 300 towards the end of the quarter. The game's active users remained relatively stable, averaging around 1.2K to 1.4K.

Candy Crush Saga, a long-standing favorite by King, showed consistent weekly revenue, peaking at $2.3K in early October and fluctuating around $1.4K to $2K throughout the quarter. Weekly downloads varied, with a high of 760 in early November and a notable increase to 714 in the final week of December. The game maintained a strong active user base, averaging around 12K to 13K weekly.

Pokémon GO by Niantic, Inc. had a significant surge in weekly revenue, peaking at approximately $1.5K in early December, followed by a decline to around $0.8K towards the end of the month. Weekly downloads showed a peak of 539 in early November, with a steady trend around 300 to 375 downloads in December. The game's active user count remained robust, averaging around 22K to 25K weekly.

Bingo Blitz™ - BINGO Games from Playtika Santa Monica, LLC displayed a peak in weekly revenue at $0.7K in mid-November, with fluctuations around $0.2K to $0.6K for the rest of the quarter. Weekly downloads varied, peaking at 326 in late October and stabilizing around 126 to 185 towards the end of December. The game had a relatively stable active user base, averaging around 700 to 800 weekly.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022